trek (6)
Leading comments
Automatically generated from trek/trek.6.in. Do not edit. $NetBSD: trek.6,v 1.11 2003/08/07 09:37:55 agc Exp $ Copyright (c) 1980, 1993 The Regents of the University of California. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redi...
NAME
trek - trekkie gameSYNOPSIS
[[-a ] file ]
DESCRIPTION
is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman.If a filename is given, a log of the game is written onto that file. If the -a flag is given before the filename, that file is appended to, not truncated.
The game will ask you what length game you would like. Valid responses are ``short'' ``medium'' and ``long'' You may also type ``restart'' which restarts a previously saved game. You will then be prompted for the skill, to which you must respond ``novice'' ``fair'' ``good'' ``expert'' ``commodore'' or ``impossible'' You should normally start out with a novice and work up.
In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question mark.
AUTHOR
An Eric AllmanSEE ALSO
/usr/share/doc/bsdgames/trek.meCOMMAND SUMMARY
- abandon
- ca pture
- cl oak
- u p/ d own
- c omputer request; ...
- da mages
- destruct
- do ck
- help
- i mpulse course distance
- l rscan
- m ove course distance
- p hasers a utomatic
- amount
- p hasers m anual
- amt1 course1 spread1 ...
- t orpedo course
- [y es ] angle/ n o
- ram course distance
- r est time
- shell
- sh ields
- u p/ d own
- s rscan
- [y es/ n o ]
- st atus
- terminate y es/ n o
- u ndock
- v isual course
- w arp warp_factor