ripples (6)
NAME
ripples - interference patterns.SYNOPSIS
ripples [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-duration secs] [-rate number] [-fluidity number] [-light number] [-water] [-stir] [-oily] [-grayscale] [-colors number] [-no-shm] [-fps]DESCRIPTION
This draws rippling interference patterns like splashing water. With the -water option, it manipulates your desktop image to look like something is dripping into it.OPTIONS
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -delay number
- Per-frame delay, in microseconds. Default: 50000 (0.05 seconds.).
- -duration seconds
- How long to run before loading a new image. Default 120 seconds.
- -rate number
- Drizzle. 1 - 100. Default: 5.
- -fluidity number
- Small Drops. 0 - 16. Default: 6.
- -light number
- Lighting Effect. 0 - 8. Default: 0.
- -water | -no-water
- Grab Screen Image. Boolean.
- -stir | -no-stir
- Moving Splashes. Boolean.
- -oily | -no-oily
- Psychedelic Colors. Boolean.
- -grayscale
- Convert the screen image to grayscale. Ignored if we don't grab the screen image or if our screen doesn't have enough color depth.
- -colors number
- Colors Two. Default: 200.
- -shm | -no-shm
- Use Shared Memory. Boolean.
- -fps
- Display the current frame rate and CPU load.
ENVIRONMENT
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.