decayscreen (6)
NAME
decayscreen - make a screen meltdown.SYNOPSIS
decayscreen [-display host:display.screen] [-window] [-root] [-mono] [-install] [-visual visual] [-delay usecs] [-duration secs] [-mode mode] [-fps]DESCRIPTION
The decayscreen program creates a melting effect by randomly shifting rectangles around the screen.The image that it manipulates will be grabbed from the portion of the screen underlying the window, or from the system's video input, or from a random file on disk, as indicated by the grabDesktopImages, grabVideoFrames, and chooseRandomImages options in the ~/.xscreensaver file; see xscreensaver-demo(1) for more details.
OPTIONS
decayscreen accepts the following options:- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -mono
- If on a color display, pretend we're on a monochrome display.
- -install
- Install a private colormap for the window.
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -delay microseconds
- Slow it down.
- -duration seconds
- How long to run before loading a new image. Default 120 seconds.
- -mode mode
- The direction in which the image should tend to slide. Legal values are random (meaning pick one), up, left, right, down, upleft, downleft, upright, downright, shuffle (meaning prefer no particular direction), in (meaning move things toward the center), out (meaning move things away from the center), melt (meaning melt straight downward), stretch (meaning stretch the screen downward), and fuzz (meaning go blurry instead of melty).
- -fps
- Display the current frame rate and CPU load.
ENVIRONMENT
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.