dab (6)
Leading comments
$NetBSD: dab.6,v 1.1.1.1 2003/12/26 17:57:04 christos Exp $ Copyright (c) 2003 Thomas Klausner. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the foll...
NAME
dab - Dots and Boxes gameSYNOPSIS
[-aw ] [-n ngames ] [-p Ao c|h Ac Ao c|h Ac [xdim [ydim ] ] ]
DESCRIPTION
is a game where each player tries to complete the most boxes. A turn consists of putting one border of a box; the player setting the fourth and final border of a box gets the point for the box and has another turn.The keys used are the vi keys: k for up, j for down, h for left, and l for right. To switch between even and odd rows, use one of the following keys: u (diagonal right up) y (diagonal left up) b (diagonal left down) n (diagonal right down) Aq Ic space sets a new border, CTRL-L and CTRL-R redraw the screen, and q quits the game.
Support options are:
- -a
- Don't use the alternate character set.
- -n ngames
- ngames games will be played. (Especially useful in -p cc mode. )
- -p Ao c|h Ac Ao c|h Ac Select which of the two players is a human
- or a computer. The first argument is the first player; c stands for computer and h for human.
- -w
- Wait for a character press between games.
xdim and ydim define the size of the board in the x and y dimensions.
AUTHORS
An Christos Zoulas Aq christos@NetBSD.orgSEE ALSO
- Elwyn R. Berlekamp The Dots and Boxes Game: Sophisticated Child's Play 2000 www.akpeters.com/book.asp?bID=111