nvmlInit (3)
NAME
Initialization and Cleanup -Functions
nvmlReturn_t DECLDIR nvmlInit (void)
nvmlReturn_t DECLDIR nvmlShutdown (void)
Detailed Description
This chapter describes the methods that handle NVML initialization and cleanup. It is the user's responsibility to call nvmlInit() before calling any other methods, and nvmlShutdown() once NVML is no longer being used.
Function Documentation
nvmlReturn_t DECLDIR nvmlInit (void)
Initialize NVML, but don't initialize any GPUs yet.
Note:
- In NVML 5.319 new nvmlInit_v2 has replaced nvmlInit'_v1' (default in NVML 4.304 and older) that did initialize all GPU devices in the system.
This allows NVML to communicate with a GPU when other GPUs in the system are unstable or in a bad state. When using this API, GPUs are discovered and initialized in nvmlDeviceGetHandleBy* functions instead.
Note:
- To contrast nvmlInit_v2 with nvmlInit'_v1', NVML 4.304 nvmlInit'_v1' will fail when any detected GPU is in a bad or unstable state.
For all products.
This method, should be called once before invoking any other methods in the library. A reference count of the number of initializations is maintained. Shutdown only occurs when the reference count reaches zero.
Returns:
-
- *
- NVML_SUCCESS if NVML has been properly initialized
- *
- NVML_ERROR_DRIVER_NOT_LOADED if NVIDIA driver is not running
- *
- NVML_ERROR_NO_PERMISSION if NVML does not have permission to talk to the driver
- *
- NVML_ERROR_UNKNOWN on any unexpected error
nvmlReturn_t DECLDIR nvmlShutdown (void)
Shut down NVML by releasing all GPU resources previously allocated with nvmlInit().
For all products.
This method should be called after NVML work is done, once for each call to nvmlInit() A reference count of the number of initializations is maintained. Shutdown only occurs when the reference count reaches zero. For backwards compatibility, no error is reported if nvmlShutdown() is called more times than nvmlInit().
Returns:
-
- *
- NVML_SUCCESS if NVML has been properly shut down
- *
- NVML_ERROR_UNINITIALIZED if the library has not been successfully initialized
- *
- NVML_ERROR_UNKNOWN on any unexpected error
Author
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