XkbBell (3)
Leading comments
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NAME
XkbBell - Rings the bell on the default keyboardSYNOPSIS
-
Bool XkbBell
(Display *display,
Window window,
int percent,
Atom name);
ARGUMENTS
- - display
-
- connection to the X server
- - window
- event window, or None
- - percent
- relative volume, which can range from -100 to 100 inclusive
- - name
- a bell name, or NULL
DESCRIPTION
The core X protocol allows only applications to explicitly sound the system bell
with a
given duration, pitch, and volume. Xkb extends this capability by allowing
clients to
attach symbolic names to bells, disable audible bells, and receive an event
whenever the
keyboard bell is rung. For the purposes of this document, the
audible
bell is defined to be the system bell, or the default keyboard bell, as opposed
to any
other audible sound generated elsewhere in the system.
You can ask to receive XkbBellNotify events when any client rings any one of the
following:
- *
- The default bell
- *
- Any bell on an input device that can be specified by a bell_class and bell_id pair
- *
-
Any bell specified only by an arbitrary name. (This is, from the server's point
of view,
merely a name, and not connected with any physical sound-generating device. Some
client
application must generate the sound, or visual feedback, if any, that is
associated with
the name.)
You can also ask to receive XkbBellNotify events when the server rings the
default bell
or if any client has requested events only (without the bell sounding) for any
of the
bell types previously listed.
You can disable audible bells on a global basis. For example, a client that
replaces the
keyboard bell with some other audible cue might want to turn off the AudibleBell
control
to prevent the server from also generating a sound and avoid cacophony. If you
disable
audible bells and request to receive XkbBellNotify events, you can generate
feedback
different from the default bell.
You can, however, override the AudibleBell control by calling one of the
functions that
force the ringing of a bell in spite of the setting of the AudibleBell control -
XkbForceDeviceBell
or
XkbForceBell.
In this case the server does not generate a bell event.
Just as some keyboards can produce keyclicks to indicate when a key is pressed
or
repeating, Xkb can provide feedback for the controls by using special beep
codes. The
AccessXFeedback control is used to configure the specific types of operations
that
generate feedback.
Bell Names
You can associate a name to an act of ringing a bell by converting the name to
an Atom
and then using this name when you call the functions listed in this chapter. If
an event
is generated as a result, the name is then passed to all other clients
interested in
receiving XkbBellNotify events. Note that these are arbitrary names and that
there is no
binding to any sounds. Any sounds or other effects (such as visual bells on the
screen)
must be generated by a client application upon receipt of the bell event
containing the
name. There is no default name for the default keyboard bell. The server does
generate
some predefined bells for the AccessX controls. These named bells are shown in
Table 1 below; the name is included in any bell event sent to clients that have
requested to receive XkbBellNotify events.
Table 1 Predefined Bells | |
Action | Named Bell |
Indicator turned on | AX_IndicatorOn |
Indicator turned off | AX_IndicatorOff |
More than one indicator changed state | AX_IndicatorChange |
Control turned on | AX_FeatureOn |
Control turned off | AX_FeatureOff |
More than one control changed state | AX_FeatureChange |
SlowKeys and BounceKeys about to be turned on or off | AX_SlowKeysWarning |
SlowKeys key pressed | AX_SlowKeyPress |
SlowKeys key accepted | AX_SlowKeyAccept |
SlowKeys key rejected | AX_SlowKeyReject |
Accepted SlowKeys key released | AX_SlowKeyRelease |
BounceKeys key rejected | AX_BounceKeyReject |
StickyKeys key latched | AX_StickyLatch |
StickyKeys key locked | AX_StickyLock |
StickyKeys key unlocked | AX_StickyUnlock |
Audible Bells
Using Xkb you can generate bell events that do not necessarily ring the system bell. This is useful if you need to use an audio server instead of the system beep. For example, when an audio client starts, it could disable the audible bell (the system bell) and then listen for XkbBellNotify events. When it receives a XkbBellNotify event, the audio client could then send a request to an audio server to play a sound.
You can control the audible bells feature by passing the XkbAudibleBellMask to XkbChangeEnabledControls. If you set XkbAudibleBellMask on, the server rings the system bell when a bell event occurs. This is the default. If you set XkbAudibleBellMask off and a bell event occurs, the server does not ring the system bell unless you call XkbForceDeviceBell or XkbForceBell.
Audible bells are also part of the per-client auto-reset controls.
Bell Functions
Use the functions described in this section to ring bells and to generate bell events.
The input extension has two types of feedbacks that can generate bells - bell feedback and keyboard feedback. Some of the functions in this section have bell_class and bell_id parameters; set them as follows: Set bell_class to BellFeedbackClass or KbdFeedbackClass. A device can have more than one feedback of each type; set bell_id to the particular bell feedback of bell_class type.
Table 2 shows the conditions that cause a bell to sound or an XkbBellNotifyEvent to be generated when a bell function is called.
Table 2 Bell Sounding and Bell Event Generating | |||
Function called | AudibleBell | Server sounds a bell | Server sends an |
XkbBellNotifyEvent | |||
XkbDeviceBell | On | Yes | Yes |
XkbDeviceBell | Off | No | Yes |
XkbBell | On | Yes | Yes |
XkbBell | Off | No | Yes |
XkbDeviceBellEvent | On or Off | No | Yes |
XkbBellEvent | On or Off | No | Yes |
XkbDeviceForceBell | On or Off | Yes | No |
XkbForceBell | On or Off | Yes | No |
If a compatible keyboard extension isn't present in the X server, XkbBell calls XBell with the specified display and percent, and returns False. Otherwise, XkbBell calls XkbDeviceBell with the specified display, window, percent, and name, a device_spec of XkbUseCoreKbd, a bell_class of XkbDfltXIClass, and a bell_id of XkbDfltXIId, and returns True.
If you have disabled the audible bell, the server does not ring the system bell, although it does generate a XkbBellNotify event.
You can call XkbBell without first initializing the keyboard extension.
RETURN VALUES
- FALSE
- The XkbBell function returns FALSE if XlibDisplayNoXkb is set.
STRUCTURES
Xkb generates XkbBellNotify events for all bells except for those resulting from
calls to
XkbForceDeviceBell
and
XkbForceBell.
To receive XkbBellNotify events under all possible conditions, pass
XkbBellNotifyMask in
both the
bits_to_change
and
values_for_bits
parameters to
XkbSelectEvents.
The XkbBellNotify event has no event details. It is either selected or it is
not.
However, you can call
XkbSelectEventDetails
using XkbBellNotify as the
event_type
and specifying XkbAllBellNotifyMask in
bits_to_change
and
values_for_bits.
This has the same effect as a call to
XkbSelectEvents.
The structure for the XkbBellNotify event type contains:
typedef struct _XkbBellNotify { int type; /* Xkb extension base event code */ unsigned long serial; /* X server serial number for event */ Bool send_event; /* True => synthetically generated */ Display * display; /* server connection where event generated */ Time time; /* server time when event generated */ int xkb_type; /* XkbBellNotify */ unsigned int device; /* Xkb device ID, will not be XkbUseCoreKbd */ int percent; /* requested volume as % of max */ int pitch; /* requested pitch in Hz */ int duration; /* requested duration in microseconds */ unsigned int bell_class; /* X input extension feedback class */ unsigned int bell_id; /* X input extension feedback ID */ Atom name; /* "name" of requested bell */ Window window; /* window associated with event */ Bool event_only; /* False -> the server did not produce a beep */ } XkbBellNotifyEvent;If your application needs to generate visual bell feedback on the screen when it receives a bell event, use the window ID in the XkbBellNotifyEvent, if present.