XkbAllocGeomColors (3)
Leading comments
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NAME
XkbAllocGeomColors - Allocate geometry colorsSYNOPSIS
-
Status XkbAllocGeomColors
(XkbGeometryPtr geom,
int num_needed);
ARGUMENTS
- - geom
-
- geometry for which colors should be allocated
- - num_needed
- number of new colors required
DESCRIPTION
Xkb provides a number of functions to allocate and free subcomponents of a
keyboard geometry. Use these functions to create or modify keyboard geometries.
Note that these functions merely allocate space for the new element(s), and it
is up to you to fill in the values explicitly in your code. These allocation
functions increase
sz_*
but never touch
num_*
(unless there is an allocation failure, in which case they reset both
sz_*
and
num_*
to zero). These functions return Success if they succeed, BadAlloc if they are
not able to allocate space, or BadValue if a parameter is not as expected.
XkbAllocGeomColors
allocates space for
num_needed
colors and adds them to the specified geometry
geom.
A color name is a string whose interpretation is not specified by Xkb. All other
geometry data structures refer to colors using their indices in this global list
or pointers to colors in this list.
DIAGNOSTICS
- BadAlloc
- Unable to allocate storage
- BadValue
-
An argument is out of range