SDL_GetAudioStatus (3)
NAME
SDL_GetAudioStatus - Get the current audio stateSYNOPSIS
#include "SDL.h"
SDL_audiostatusSDL_GetAudioStatus(void);
DESCRIPTION
typedef enum{ SDL_AUDIO_STOPPED, SDL_AUDIO_PAUSED, SDL_AUDIO_PLAYING } SDL_audiostatus;
Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PAUSED or SDL_AUDIO_PLAYING depending on the current audio state.
SEE ALSO
SDL_PauseAudio