SDL::Mixer::MixChunk (3)
Leading comments
Automatically generated by Pod::Man 4.09 (Pod::Simple 3.35) Standard preamble: ========================================================================
NAME
SDL::Mixer::MixChunk -- SDL Bindings for structure SDL_MixChunkCATEGORY
Mixer, StructureSYNOPSIS
use SDL; use SDL::Mixer::MixChunk; my $mix_chunk = SDL::Mixer::Music::load_WAV('sample.wav'); printf("length of audio data is %d bytes\n", $mix_chunk->alen); printf("volume is %d\n", $mix_chunk->volume);
DESCRIPTION
Stores audio data in memory.Note: It's a bad idea to free a chunk that is still being played...
METHODS
alen
length of audio data in bytesvolume
Per-sample volume, 0-128 (normally "MIX_MAX_VOLUME" after loading)AUTHORS
See ``AUTHORS''
in SDL
.