PDL::Graphics::TriD::VRML (3)
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NAME
PDL::Graphics::TriD::VRML -- TriD VRML backendSYNOPSIS
BEGIN { $PDL::Graphics::TriD::device = "VRML"; } use PDL::Graphics::TriD; use PDL::LiteF; # set some vrml parameters my $set = tridsettings(); # get the defaults $set->browser_com('netscape/unix'); $set->compress(); $set->file('/www-serv/vrml/dynamic_scene.wrl.gz'); line3d([$x,$y,$z]); # plot some lines and view the scene with a browser
DESCRIPTION
This module implements theVRML
for PDL::Graphics::TriD (the generic
3D plotting interface for PDL
). You can use this backend either (a)
for generating 3D graphics on your machine which can be directly
viewed with a VRML
browser or (b) generate dynamic VRML
worlds to
distribute over the web.
With
VRML,
you can generate objects for everyone to see with e.g.
Silicon Graphics' Cosmo Player. You can find out more about VRML
at "vrml.sgi.com" or "www.vrml.org"
BUGS
Probably incomplete/buggy implementation of some TriD features.AUTHOR
Copyright (C) 1997, 1998 Christian Soeller (c.soeller@auckland.ac.nz). All rights reserved. There is no warranty. You are allowed to redistribute this software / documentation under certain conditions. For details, see the fileCOPYING
in the PDL
distribution. If this file is separated from the PDL
distribution,
the copyright notice should be included in the file.