sendmmsg (2)
Leading comments
Copyright (c) 2012 by Michael Kerrisk <mtk.manpages@gmail.com> with some material from a draft by Stephan Mueller <stephan.mueller@atsec.com> in turn based on Andi Kleen's recvmmsg.2 page. %%%LICENSE_START(VERBATIM) Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copyi...
NAME
sendmmsg - send multiple messages on a socketSYNOPSIS
#define _GNU_SOURCE /* See feature_test_macros(7) */ #include <sys/socket.h> int sendmmsg(int sockfd, struct mmsghdr *msgvec, unsigned int vlen, unsigned int flags);
DESCRIPTION
The sendmmsg() system call is an extension of sendmsg(2) that allows the caller to transmit multiple messages on a socket using a single system call. (This has performance benefits for some applications.)The sockfd argument is the file descriptor of the socket on which data is to be transmitted.
The msgvec argument is a pointer to an array of mmsghdr structures. The size of this array is specified in vlen.
The mmsghdr structure is defined in <sys/socket.h> as:
struct mmsghdr { struct msghdr msg_hdr; /* Message header */ unsigned int msg_len; /* Number of bytes transmitted */ };
The
msg_hdr
field is a
msghdr
structure, as described in
sendmsg(2).
The
msg_len
field is used to return the number of bytes sent from the message in
msg_hdr
(i.e., the same as the return value from a single
sendmsg(2)
call).
The
flags
argument contains flags ORed together.
The flags are the same as for
sendmsg(2).
A blocking
sendmmsg()
call blocks until
vlen
messages have been sent.
A nonblocking call sends as many messages as possible
(up to the limit specified by
vlen)
and returns immediately.
On return from
sendmmsg(),
the
msg_len
fields of successive elements of
msgvec
are updated to contain the number of bytes transmitted from the corresponding
msg_hdr.
The return value of the call indicates the number of elements of
msgvec
that have been updated.
RETURN VALUE
On success, sendmmsg() returns the number of messages sent from msgvec; if this is less than vlen, the caller can retry with a further sendmmsg() call to send the remaining messages.On error, -1 is returned, and errno is set to indicate the error.
ERRORS
Errors are as for sendmsg(2). An error is returned only if no datagrams could be sent.VERSIONS
The sendmmsg() system call was added in Linux 3.0. Support in glibc was added in version 2.14.CONFORMING TO
sendmmsg() is Linux-specific.NOTES
The value specified in vlen is capped to UIO_MAXIOV (1024).EXAMPLE
The example below uses sendmmsg() to send onetwo and three in two distinct UDP datagrams using one system call. The contents of the first datagram originates from a pair of buffers.#define _GNU_SOURCE #include <netinet/ip.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> int main(void) { int sockfd; struct sockaddr_in sa; struct mmsghdr msg[2]; struct iovec msg1[2], msg2; int retval; sockfd = socket(AF_INET, SOCK_DGRAM, 0); if (sockfd == -1) { perror("socket()"); exit(EXIT_FAILURE); } sa.sin_family = AF_INET; sa.sin_addr.s_addr = htonl(INADDR_LOOPBACK); sa.sin_port = htons(1234); if (connect(sockfd, (struct sockaddr *) &sa, sizeof(sa)) == -1) { perror("connect()"); exit(EXIT_FAILURE); } memset(msg1, 0, sizeof(msg1)); msg1[0].iov_base = "one"; msg1[0].iov_len = 3; msg1[1].iov_base = "two"; msg1[1].iov_len = 3; memset(&msg2, 0, sizeof(msg2)); msg2.iov_base = "three"; msg2.iov_len = 5; memset(msg, 0, sizeof(msg)); msg[0].msg_hdr.msg_iov = msg1; msg[0].msg_hdr.msg_iovlen = 2; msg[1].msg_hdr.msg_iov = &msg2; msg[1].msg_hdr.msg_iovlen = 1; retval = sendmmsg(sockfd, msg, 2, 0); if (retval == -1) perror("sendmmsg()"); else printf("%d messages sent\n", retval); exit(0); }