y4mdenoise --version (return code: 0)
y4mdenoise: invalid option -- '-'
y4mdenoise options
------------------
-p parallelism: 0=no threads, 1=r/w thread only, 2=do color in
separate thread (default: 1)
-r Radius for motion-search (default: 16)
-R Radius for color motion-search (default: -r setting)
-t Error tolerance (default: 3)
-T Color error tolerance (default: -t setting)
-z Error tolerance for zero-motion pass (default: 2)
-Z Error tolerance for color's zero-motion pass (default: -z setting)
-m Match-count throttle (keep this many of the best pixel-group
matches found in a radius search) (default: 15)
-M Match-size throttle (apply first match whose flood-fill is the
size of this many pixel-groups or greater) (default: 3)
-f Number of reference frames (default: 10)
-B Black-and-white mode; denoise intensity, set color to white
-I Interlacing type: 0=frame, 1=top-field-first, 2=bottom-field-first
(default: taken from stream header)
-v Verbosity (0=none, 1=normal 2=debug)
-h,-? Help
Intensity pixel-groups are 4x2 (i.e. 4 across and 2 down).
Color pixel-groups are 2x2.
y4mdenoise --help (return code: 0)
y4mdenoise: invalid option -- '-'
y4mdenoise options
------------------
-p parallelism: 0=no threads, 1=r/w thread only, 2=do color in
separate thread (default: 1)
-r Radius for motion-search (default: 16)
-R Radius for color motion-search (default: -r setting)
-t Error tolerance (default: 3)
-T Color error tolerance (default: -t setting)
-z Error tolerance for zero-motion pass (default: 2)
-Z Error tolerance for color's zero-motion pass (default: -z setting)
-m Match-count throttle (keep this many of the best pixel-group
matches found in a radius search) (default: 15)
-M Match-size throttle (apply first match whose flood-fill is the
size of this many pixel-groups or greater) (default: 3)
-f Number of reference frames (default: 10)
-B Black-and-white mode; denoise intensity, set color to white
-I Interlacing type: 0=frame, 1=top-field-first, 2=bottom-field-first
(default: taken from stream header)
-v Verbosity (0=none, 1=normal 2=debug)
-h,-? Help
Intensity pixel-groups are 4x2 (i.e. 4 across and 2 down).
Color pixel-groups are 2x2.