sndfile-generate-chirp --version (return code: 0)
Create a sound file containing a swept sine wave (ie a chirp).
Usage :
sndfile-generate-chirp [options] <sample rate> <length in seconds> <sound file>
Options include:
-from <start> Sweep start frequency in Hz (default 200Hz).
-to <end> Sweep end frequency in Hz (default fs/2).
-amp <value> Amplitude of generated sine (default 1.0).
<sweep type> One of (default -log):
-log logarithmic sweep
-quad quadratic sweep
-linear linear sweep
The output file will contain floating point samples in the range [-1.0, 1.0].
The ouput file type is determined by the file name extension which should be one
of 'wav', 'aifc', 'aif', 'aiff', 'au', 'caf' and 'w64'.
sndfile-generate-chirp --help (return code: 0)
Create a sound file containing a swept sine wave (ie a chirp).
Usage :
sndfile-generate-chirp [options] <sample rate> <length in seconds> <sound file>
Options include:
-from <start> Sweep start frequency in Hz (default 200Hz).
-to <end> Sweep end frequency in Hz (default fs/2).
-amp <value> Amplitude of generated sine (default 1.0).
<sweep type> One of (default -log):
-log logarithmic sweep
-quad quadratic sweep
-linear linear sweep
The output file will contain floating point samples in the range [-1.0, 1.0].
The ouput file type is determined by the file name extension which should be one
of 'wav', 'aifc', 'aif', 'aiff', 'au', 'caf' and 'w64'.