oogl2rib -V (return code: 1)
oogl2rib: invalid option -- '-'
oogl2rib: invalid option -- 'v'
oogl2rib: invalid option -- 'e'
oogl2rib: invalid option -- 'r'
oogl2rib: invalid option -- 's'
oogl2rib: invalid option -- 'i'
oogl2rib: invalid option -- 'o'
oogl2rib: option requires an argument -- 'n'
Usage:
oogl2rib [-n name] [-B r,g,b] [-w width] [-h height] [-fgb] [infile] [outfile]
Convert OOGL file to RenderMan rib format.
Default: read from stdin, write to stdout. Accepts "-" as infile/outfile.
-n <name> => name for rendered TIFF file (default "geom.tiff")
or framebuffer window (default "geom.rib").
-B r,g,b => background color, each component ranges from 0 to 1. Default none.
-w <width> -h <height> => width/height of rendered frame, in pixels.
-f => .rib file renders to on-screen framebuffer instead of TIFF file.
Default: create complete rib file containing default camera, lights, etc.
-g => only geometry, -b => only Quick Renderman clip object. Ignores -nBwhf.
oogl2rib --help (return code: 1)
oogl2rib: invalid option -- '-'
Usage:
oogl2rib [-n name] [-B r,g,b] [-w width] [-h height] [-fgb] [infile] [outfile]
Convert OOGL file to RenderMan rib format.
Default: read from stdin, write to stdout. Accepts "-" as infile/outfile.
-n <name> => name for rendered TIFF file (default "geom.tiff")
or framebuffer window (default "geom.rib").
-B r,g,b => background color, each component ranges from 0 to 1. Default none.
-w <width> -h <height> => width/height of rendered frame, in pixels.
-f => .rib file renders to on-screen framebuffer instead of TIFF file.
Default: create complete rib file containing default camera, lights, etc.
-g => only geometry, -b => only Quick Renderman clip object. Ignores -nBwhf.