nvprune --version (return code: 0)
nvprune: NVIDIA (R) prune object or library to one architecture
Copyright (c) 2005-2016 NVIDIA Corporation
Built on Sun_Sep__4_22:14:01_CDT_2016
Cuda compilation tools, release 8.0, V8.0.44
nvprune --help (return code: 0)
Usage : nvprune [options] <object>
Options
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--arch <gpu architecture name> (-arch)
Specify the name of the nVidia GPU architecture which will remain in the
object or library.
--generate-code (-gencode)
This option is same format as nvcc --generate-code option, and provides a
way to specify multiple architectures which should remain in the object or
library. Only the 'code' values are used as targets to match.
Allowed keywords for this option: 'arch','code'.
--help (-h)
Print this help information on this tool.
--options-file <file>,... (-optf)
Include command line options from specified file.
--output-file <file> (-o)
Specify name and location of the output file.
--verbose (-v)
Verbose output.
--version (-V)
Print version information on this tool.